I would add Tsunade arc, and make everything after war more interesting (It's difficult to find a scenario that makes an EVERYONE vs ONE fight non-repetitive). I would add a more intense fight with the hokage and Orochimaru. Of course if I had full-time to work on my map, I would implement this, as well as re-skin the models and add new ones. But I do think it is a good idea to have secret combos / recipes. In my opinion, complex games tend to be for a minority of players who have patience. This is what makes simplistic games exciting and keeps newcomers interested. I do like to focus more on the graphics and visual appeal. This is a "closed RPG" meaning there's no saving, and you just start over and do try to do better. I think simplicity over complexity makes games fun for newcomers and pros alike, as they both start off at equal and fair points, and experience & skill determines their rate of progression thereafter. I am currently the only updater of this map since around version 2.0. There has been many more versions since (I'm now at version 4.2i). It was rejected 6 years ago in 2009 (version 3.0b), when it was much more glitchy.
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